Welcome to my portfolio site!
I’ve recently updated quite a few things on this site, including my current Technical Artist reel (seen below).
I’ve also updated my scripts on the Scripts and Tutorials page. Feel free to take a look!
Demo Reel Breakdown:
Auto Rig Script (0:05 – 0:25)
-Scripts built in MEL create a control rig with a moderate amount of features, such as IK/FK arms and legs, a stretchy IK/FK back, finger controls, scaling, etc.
-Creates locator cloud first for joint positions so the script can be applied to a multitude of character proportions
Range of Motion on High Poly Character (0:26 – 0:32)
-Demonstration of weighting on high poly character
-Model from Poser
Character Rig Features – IK/FK Matching (0:33 – 0:41)
-Created MEL script to swap between IK and FK control sets while maintaining current rig position and rotation
-Created Model / Rig
Character Rig Features – IK Space Switching (0:42 – 0:51)
-IK parenting can be set from within control rig
-Created Model / Rig
Character Rig Features – Advanced Twist control (0:52 – 1:04)
-Roll bones implemented in arms and legs to create more realistic twisting, especially in the shoulder and hips areas
-Created Model / Rig
Character Rig Features – Visual Face Rigging (1:05 – 1:12)
-Created Osipa-based blendshape face rig
-Created Model / Rig
Mirror Blendshape Script (1:13 – 1:29)
-Python script generates left and right versions of symmetrical blendshape
-Creates an even falloff between each side, letting the two sides be used together on one mesh
-Model from Poser
Copy Keys Script (1:30 – 1:46)
-Created MEL script to allow user to copy keyframes from one control rig to another
-Copies only keyframes instead of baking animation so that the second rig is still fully modifiable
-Max Character Rig by Peter Starostin and James Hunt